Moon Slasher - charge ↓, ↑ + Punch
Anti-air move, Heidern slices his hands in a crescent motion.
Cross Cutter - charge ←, → + Punch
Long ranged projectile, Heidern slices the air in front of him and sends a blue crossed projectile towards his opponent.
Neck Rolling - charge ↓, ↑ + Kick
Heidern leaps into the air while targeting his opponent. If he connects, he will spin his body rapidly around their neck.
Storm Bringer - when close, →↘↓↙← + Punch
Throw move, Heidern stabs his opponent with his fist and drains a substantial amount of energy from them and adds it to his own.
Killing Bringer - when the opponent attacks, →↘↓↙← + Kick
Countering move, Heidern will pose and, if timed correctly, will drain the opponent's life for a modest amount of energy. The timing is more lenient than before.
Desperation Moves Final Bringer - ↓↘→, ↓↘→ + Punch
Heidern leaps into the air. If he connects, he will perform a stronger version of Storm Bringer. Floating orbs of energy will surround them and be absorbed by Heidern after the move is over.
Heidern End - ↓↙←, ←↙↓↘→ + Kick
Heidern dashes forward and pierces his opponent with his hand. If he connects, he will inject an explosive inside them which explodes moments later.
FONTE