Moon Slasher - charge ↓, ↑ + Punch
Anti-air move, Heidern slices his hands in a crescent motion.
Cross Cutter - charge ←, → + Punch
Long ranged projectile, Heidern slices the air in front of him and sends a blue crossed projectile towards his opponent.
Neck Rolling - charge ↓, ↑ + Kick
Heidern leaps into the air while targeting his opponent. If he connects, he will spin his body rapidly around their neck.
Storm Bringer - when close, →↘↓↙← + Punch
Throw move, Heidern stabs his opponent with his fist and drains a substantial amount of energy from them and adds it to his own.
Killing Bringer - when the opponent attacks, →↘↓↙← + Kick
Countering move, Heidern will pose and, if timed correctly, will drain the opponent's life for a modest amount of energy. Must be used the moment an opponent attacks in order to connect (before his hand is stretched out).
Desperation Moves Final Bringer - ↓↘→, ↓↘→ + Punch (both punches for the super version)
Heidern leaps into the air. If he connects, he will perform a stronger version of Storm Bringer. Floating orbs of energy will surround them and be absorbed by Heidern after the move is over.
Heidern End - ↓↙←, ←↙↓↘→ + Kick (both kicks for the super version)
Heidern dashes forward and pierces his opponent with his hand. If he connects, he will inject an explosive inside them which explodes moments later.
FONTE